The latest gossip from the rumor mill this week centers around Soulcalibur 6, as a post from an anonymous user on 4Chan claims to have information about several characters that will be released for the Soul Calibur 6 game as alternate costumes and DLC characters. According to the thread, three of the DLC characters that will be included in the game are Jago from Killer Instinct, Lucina from Fire Emblem, and the Hunter from Bloodborne. The post also claims that there will be a Nintendo Switch version of the game announced at E3, and that Nightmare and Sighfried Jr. will have several different costumes to choose from when picking your character (all of them throwbacks to previous games).
GameSprite plays the long-awaited return of SoulCalibur, and talks to its producer about the chances of a Switch version… SoulCalibur reaching its 20th anniversary somehow seems more shocking than any other recent milestone. We think that’s because, unlike something like Final Fantasy or Street Fighter, the first SoulCalibur was a modern-looking 3D game.
At the time it was a revolution in both graphics and gameplay, with a unique weapons-based combat system and a single-player mode that, almost uniquely amongst fighting games, was actually worth your time. The series really began in 1995 with spiritual predecessor Soul Edge (released as Soul Blade on Western consoles), and then continued in 2002 with the excellent SoulCalibur II. But since then the series has seemed to lose it way. Making the third game a PlayStation exclusive was clearly a mistake, and while all of the sequels were of a good quality the fourth and fifth ones began to rely too much on their guest characters, while inexplicably failing to take advantage of the originals’ innovative single-player options.
If you’re not familiar with the franchise it shares a lot of DNA with stablemate Tekken, with its most obvious departure being that everyone is armed with various 16th century weapons. In the demo these were limited to swords, but past games have included characters armed with staffs, nunchaku, sai, metal claws, and more. Which immediately makes it very different to any other 3D fighter.
As seen in the Soul Calibur online Wiki, Astaroth has made numerous appearances in the series previously so fans have gotten plenty of opportunities to familiarize themselves with him.
Before jumping into the news that comes from Soulcalibur 6 producer Motohiro Okubo, there’s some bad news for those who enjoy playing Soul Calibur V Global Colosseum online mode. The mode will soon cease to exist, however other offline modes will still be intact.
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